#ifndef _WOW_CMODEL_SPHERE_H_
#define _WOW_CMODEL_SPHERE_H_

#include "IModel.h"
class CModelSphere : public IModel
{
public:
	CModelSphere(const char* name, const char* color, float radius);
	virtual ~CModelSphere();
	virtual void draw();
	virtual void PrintInfo();

protected:
	float		m_radius;
};
#endif